Loki Posted January 15, 2008 Posted January 15, 2008 -Added a way to use links longer than Tolstoi's 'War and Peace' in one line !I actually laughed out loud at that one!Looking forward to the updates UFO. Awesome work mate!
Ufo-Pu55y Posted January 16, 2008 Author Posted January 16, 2008 (edited) Um.. did I notice a laziness to get some other interesting fonts and cursors than the ones used in EclipTic's templates ? I've attached a pack with 33 small fonts and 27 cursors in the 1st post. The fonts all come with 'correct' filenames - I had to fix 90% of them. So they can all be used in uppp skins w/o issues. Try some of em Edited January 16, 2008 by Ufo-Pu55y
Vi2DoubleYu Posted January 17, 2008 Posted January 17, 2008 {UFO-Pu55y} thanks for share...really help..
SunBeam Posted January 17, 2008 Posted January 17, 2008 I've attached a pack with 33 small fonts and 27 cursors in the 1st post. Lol. I'm sorry, I used one that is not in your pack (probably) and still pwnz
Ufo-Pu55y Posted January 19, 2008 Author Posted January 19, 2008 (edited) Updated.. v0.3:-No need to vertically flip images anymore skin guide has been updated accordingly -Offset patch: able to increase/decrease filesize of target now -Support for looong URLs ! Example: "www.somewhere.com,http://download.somewhere.com/folder1/folder2/folder****knows/download.zip" The (short) first link will be shown - but clicking will link to the (long) second ! -Saves window position, opacity and other useless crap -Fixed bugs, bugs, bugs,... NOTE: You can't load older version's project files, containing offset patches ! Special thx to sunbeam for testing the **** out of it Edited January 20, 2008 by Ufo-Pu55y
SunBeam Posted January 19, 2008 Posted January 19, 2008 (edited) All's green here Wish I could use the src for say - game trainers? I'm not too much into DiB, yet I find uPPP can work for game trainers with ease. Edited January 19, 2008 by sunbeam
SSlEvIN Posted January 19, 2008 Posted January 19, 2008 Excellent work Mate!!! I have to report one minor bug and something that I'm not sure what it is: bug or just me ? Bug: Caption of the last msgbox shows 8] ... Bug or me: when I try to add some other cursor (one from your collection) it shoots an error adding resource. (Crystal Clear arrow works fine, btw). Regards,
Ufo-Pu55y Posted January 19, 2008 Author Posted January 19, 2008 Bug: Caption of the last msgbox shows 8] ...no bug ^^Bug or me: when I try to add some other cursor (one from your collection) it shoots an error adding resource. (Crystal Clear arrow works fine, btw).Dunno :? Just tested all again. All working ok.. inspite of one (arrow_fire_cursor.ani). Damn, missed that one.. dunno why :?
SSlEvIN Posted January 19, 2008 Posted January 19, 2008 Sorry for the mess, UFO, it's all about stupid file extensions. Sun, BlackGray1 and BullsEyes are all .ani files and I put .cur in my .ini. thats all.Cheers,
npad69 Posted January 23, 2008 Posted January 23, 2008 i managed to port my dup skin with uPPP 0.3 however i found 1 serious bug.. it wont allow me to save my project files! [xp sp2] btw, you should also add a 'remember last opened folder' feature. been taking this for granted before, now i realize how important this simple feature is i know its still in its early stages and so far its quite promising.. i wonder what the milestone version would be like thanks and keep up the good work!
SunBeam Posted January 23, 2008 Posted January 23, 2008 Yeah, UFO. It still has that annoying bug - where - when you Offset compare two files, if the patches you've made form a BIG chunk, uPPP refuses to save the project. It can output the patcher though, just doesn't want to save the project o_O.. Tested earlier on an Arma inline and got same problem. I also tested it this way - compared files, deleted the output from the list, and tried to save. It still error'd. We need another VNC session, pal!
Ufo-Pu55y Posted January 23, 2008 Author Posted January 23, 2008 if the patches you've made form a BIG chunk, uPPP refuses to save the project.Sry, I can not reproduce that error, no matter how hard I try :SI even tried to blow it up right now: I took a 300MB file and compared it to a copy with 50KB of changes in it ! Patch created - patching works - project's saving and reloading also works for me :? Well, hopefully nobody will ever come up with a CodeCave bigger than 50KB.. :'O @sunbeam: Are you using the last version, which I directly gave to you ? Coz it still had project-saving bugs, which are fixed in the attachment above tho... Or maybe sunbeam or npad69 could share the files, which are being compared and causing errors ? Thx !
npad69 Posted January 24, 2008 Posted January 24, 2008 (edited) Or maybe sunbeam or npad69 could share the files, which are being compared and causing errors ?PM sent.We need another VNC session, pal! biggrin.gifgoodgrief sunny, i hope this isnt another lame excuse just to show-off your love collections again! :laugh: (j/k) :tongue: Edited January 24, 2008 by npad69
Ufo-Pu55y Posted January 24, 2008 Author Posted January 24, 2008 Sry, actually it was fixed, but I messed it up :X v0.3b-Bug in project-saving.. quick fix Uploaded again
SunBeam Posted January 24, 2008 Posted January 24, 2008 Finally!! Hooray! *does the rumba* =) Saved OK
slota Posted January 24, 2008 Posted January 24, 2008 Ufo-Pu55y, please add to created patches (optionally) feature "Always on top".
Vi2DoubleYu Posted January 24, 2008 Posted January 24, 2008 thanks for qucik update..and maybe that good idea from slota..to make it "always on top" for optional. thanks
Ufo-Pu55y Posted January 24, 2008 Author Posted January 24, 2008 Ufo-Pu55y, please add to created patches (optionally) feature "Always on top".slota, will add another checkbox in the GUI for that. :>Thx.. good idea.
antrobs Posted January 25, 2008 Posted January 25, 2008 It's getting greater and greater, thanks and keep up the good work! aNtRoBs
dR.cARBOn Posted January 29, 2008 Posted January 29, 2008 I donno what is wildcard for SNR! what is wildcard!Thanks
Ufo-Pu55y Posted January 29, 2008 Author Posted January 29, 2008 I donno what is wildcard for SNR! what is wildcard!How do u mean ? Which char to use as wildcard ?2x "<space>" or2x "."It's a placeholder for bytes in your pattern, which might change.Like offsets or whatnot..
Dragon 2008 Posted February 4, 2008 Posted February 4, 2008 I have the error in the attached image when i start your applicationi think the proplem with my OS so i need you to help me to discover what is the proplemUPPP.bmp
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