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Uppp V0.5

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  • Author
i think it would be nice if the scroller text can have its own font configuration settings independent of the textbox elements so i could specify a font that works well in the interface and just opt for the default (but readable) font or even another font for the scroller.
Possible ofc, tho would blow the size again :?
....with an extension .it
I got only ufMOD in there, which plays nuttin but XMs.

But converting most other formats like from Impulse Tracker (.it) is a fingersnip with MilkyTracker:

http://www.milkytracker.net/

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  • nice job its really good

  • Ufo-Pu55y
    Ufo-Pu55y

    Ok, I forgot that rlpack comes with source. I hope ap0x won't mind. Here's the latest one (1.21) and I've simply added masm32's GetCL. So this one is more stable when it comes to commandlines, and you

  • Uh, long time no see... if anybody wants to check out a new beta version, here it is: v0.6 -new: chiptune players bassmod, titchysid, magicv2mengine: xm, mod, it, s3m, mtm, u

Posted Images

will give it a try and c wot happens....

rest aint havin any prob till now...

thanx

TDW {RES}

  • 4 weeks later...

How do you Attach .ini files??!! iM lAzY

Edit:

Was finding out... After reading every tut:D

Edited by kjekseteam

  • 2 weeks later...

Thanks This Will Make My Life A Lot Easier

thanks you :)

very nice tools...again dude...keep it up

You have changed my life :worthy:

thanx you for all teh effort you put into coding this :worthy:

i appreciate what you do :worthy:

i appreciate what you do :worthy:

thankx again :worthy:

this is da best..

you need to go to the doctor coz u r fully sick.. :P

  • 1 month later...

good job :1a:

very good tool

does someone know how to trigger command-line packing in uPPP ?

example: dup2 -> RLPack

config setting:

RLPack.exe -breac %s

in uPPP (according to the manual)

it should be something like..

PACKERPATH=D:\rce\RLPack\RLPack.exe
PACKERARGS= -breac *
DEFAULTSAVENAME=*_Patch[
or better
DEFAULTSAVENAME=

I dont think "*" is a good placeholder for forwarding filenames

Plus, anything additional set in "DEFAULTSAVENAME=" -> "_patch would render "*" alone useless to be

forwarded to any packer .. right ?

Either RLPack doesnt like "*" or uPPP doesnt set the filename correctly

All you get is "Error.. no filename set" in RLPack - no matter what settings you try ..

and i've tried a lot. =/

The "error" actually tells one thing .. the "-breac" ARGs do get there and trigger.

.. Any ideas ? Thanks in advance

.nonspin

  • Author
.. Any ideas ?

Yea sry, but I only got 1 idea atm. It's not because of the '*' ! That doesn't matter.

My only idea is to ask ap0x to let his RLPack handle commandline stuff like it usually SHOULD be handled :\

I mean to accept quoted paths, just like any other tool would expect it.

Example:

Your patch.exe is saved to your desktop and the path is C:\Documents and Settings\Administrator\Desktop\patch.exe

So uPPP turns your args [-breac *] into

-break "C:\Documents and Settings\Administrator\Desktop\patch.exe"

I think any other commandline tool on earth wants the path like that because of the

(possible) spaces in it. But RLPack wants the path without quotes. Sry, I got no idea

why he went like that :?

Any other packer would tell you "file not found", if you would send it an unquoted path like that !

  • Author

Ok, I forgot that rlpack comes with source. I hope ap0x won't mind.

Here's the latest one (1.21) and I've simply added masm32's GetCL.

So this one is more stable when it comes to commandlines,

and you can use it w/o probs in uPPP: RLPack.rar

  • 2 weeks later...

Ufo-Pu55y, You can modify RLPack any way you want. It is open source for a reason :) Btw, imho 2.0 being much better ;)

Ok, I forgot that rlpack comes with source. I hope ap0x won't mind.

Here's the latest one (1.21) and I've simply added masm32's GetCL.

So this one is more stable when it comes to commandlines,

and you can use it w/o probs in uPPP: RLPack.rar

Thanks for fixing it.

Well, now that already here. I found something else ;D

FileDrop:

You add a subfolder to any EnvVariable %ALLUSERSPROFILE% for example

to drop the file in, lets say -> %ALLUSERSPROFILE%\DRM\

it does only work one time. If you save and reload the project something goes terribly wrong.

Normal (End of project file):

  </Program>
</Application>%ALLUSERSPROFILE%\DRM\

save & reload:

  </Program>
%ALLUSERSPROFILE%\

</Application> plus the /DRM subfolder is just gone.

ps.: At not time "/DRM" is displayed Uppp, d/click in tasks overview right after

you set it (without leaving or saving the project) .. but it does work (once!).

Edited by leetsome

  • Author

@leetsome:

Ah yes.. saw it now :s

Thx for the report. Gotta fix that..

  • Author

Here's a quick fix for that bug: Save_DropPath_Fix.rar

Do you want the rest of the bugs i've found ? (small ones)

.. and maybe some minor improvements.

i didnt post them earlier, because it seemed that u've stopped working

on this project, No offense though.

I might be wrong, but this patcher is a very good alternative to DUP

It would be just wrong to fold it. ;D

.nonspin

  • Author
Do you want the rest of the bugs i've found ? (small ones)

.. and maybe some minor improvements.

Pls gimme all you've got ! :>
i didnt post them earlier, because it seemed that u've stopped working

on this project, No offense though.

I didn't really stop ! Ok I did ^^

But actually I was a bit tired improving it and adding new features,

coz there was no more serious 'bug reporting' feedback. So I thought it's

not used that much anyway. But in the end it's only freezed atm.. not dead ofc !

On the other side I was hoping that ppl would be able to create more sexy skins -

to make this patcher more attractive. I mean I'm glad about all the great skins for it,

but a sexy skin means 50% cool gfx... and 50% small size.

A pitty for all those excellent skins not being used, coz their size is so bloated :\

And I know that small sized ones with great gfx are doable..

like this one :P

snapkx9.png

is it small and sexy !? :lol:

Edited by Xspider

  • Author

lol ofc I meant the size in kB.. and I can't exactly guess it via screeny ? ^^

ouch :lol: the size is 663k, but i have another wich the size is 184k :D

  • 2 weeks later...

thank you so much vrey interesting ^_^

Why can't it support chinese?

i think it the same that uppp also can't support Korea , japanese and other Asia languages.

maybe it is the Characters problem.

i hope it to be fixed, thanks to Ufo-Pu55y :D

Edited by rxzcums

^ There's a few appz out there that don't support English as well. I'm talking about Chinese appz :P Say we trade? :D Joking ;) Maybe he'll add support in the near future..

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