Posted April 24, 201213 yr hi,this mainly is a bug fix release, as I currently don't have enough time pushing stuff...v0.8-new: 'pack and execute' button in after-patch-created-dialog-fix: exceptions while creating patch into 'visible' folder (desktop or any other folder opended in explorer.exe)-fix: crashes after applying file drop-fix: offset patch dialog file comparison with huge amount of diffs slow/deadlocks-fix: slow comparison of original and patched files in 'offset patch' dialog-fix: packer console output not shownHere we go => uPPP.v0.8.7zps: keep on posting suggestions and bug reports!greets Edited April 24, 201213 yr by Ufo-Pu55y
April 24, 201213 yr Surely dear, I will let you know if the bugs I come across. Thanks for the bug fix and update.P.S. Real Life needs so much sacrifice, Patient, Responsibility and Hard Labour.Best of Luck,Malaya2100
April 27, 201213 yr Author Hrmmm.. Teddy can you add a button (+counter) with that sentence for this thread? I guess it would help... somebody... a lot. ps: 10kb
May 22, 201213 yr Author Good Job!. What is already supporting the player *.ay or *.pt3?.. Yes, what is already supporting them?Have you seen any engine to play these formats?
May 23, 201213 yr Yes, what is already supporting them? Have you seen any engine to play these formats? yes, My Project @: http://forum.tuts4yo...86-wood-shingle Ay Emu, peace of Testaware, XM Play, TSRH, Edge, Kindly, Solitary & http://www.worldofsp...y/ayplayers.htm SC : Asm, C++ & Delphi only. I hope the next version of UPP was able to play different music 8-bit extensions, such as Slight Atari Player [*. sap], turrican, sunvox, oxm etc. because most of them just use the music extension *. xm, S3m, *. it, *. mid, *. mo3, *. mod, *. FC3 & 4, sc68, mtm, ahx. and sometimes used the same song. lol Edited May 23, 201213 yr by X-88
May 23, 201213 yr hmm ... what you know how to reduce file size, the smallest? ... I've tried to compress but only down about 750-500kb.
May 23, 201213 yr I create my skin and when i try to create the patch i get this message: In english should be "The input string haven't the right format" or something like that. If i use default skin the patch is created without problems... is a bug? or i did something wrong? CarlosE Edited May 23, 201213 yr by CarlosE
May 23, 201213 yr Author yes, My Project @: http://forum.tuts4yo...86-wood-shingleAy Emu, peace of Testaware, XM Play, TSRH, Edge, Kindly, Solitary & http://www.worldofsp...y/ayplayers.htm No, no.. what I meant is a .LIB or .DLL file, ready to get linked with hmm ... what you know how to reduce file size, the smallest? ... I've tried to compress but only down about 750-500kb. Which file? The patch.exe? Upack.exe is included and nothing can seriously beat it.If i use default skin the patch is created without problems... is a bug? or i did something wrong?I can only answer that question if you share your template.
May 24, 201213 yr Another Slight Atari Player : http://asap.sourceforge.net LHA : http://us.un4seen.com/files/xmp-lha.zip ZX Spectrum : http://www.un4seen.com/stuff/xmp-ym.zip
May 24, 201213 yr Author See your PM. Greets Hum, yes.. the skinhelper doesn't moan when you don't define a font,while uPPP itself already expects a font, that's why it fails. Let's call it a bug and it will be fixed next time, so that you don't need to include a font, although I highly recommend to always define a font due to ****ed up default font settings (mega large for instance) on many user machines. Thx for all the links, but sry.. I still didn't see a usable library.They are all plug-ins for standalone players or something alike.
May 24, 201213 yr Hum, yes.. the skinhelper doesn't moan when you don't define a font,while uPPP itself already expects a font, that's why it fails.Let's call it a bug and it will be fixed next time,so that you don't need to include a font,although I highly recommend to always define a fontdue to ****ed up default font settings (mega large for instance)on many user machines.I set a font and works like a charm... but patch size is bigger for the font, maybe a default system font could be an option.Thanks, is a great patch maker.
May 30, 201213 yr request/question:Why doesn't uPPP support S&R at bit level ?The reason for this:it happened a few times now, where my patcher fails because a simple register change (EAX<->EBX)I could've covered this eventuality if there way bit level search in uPPPexample:C603 00 MOV BYTE PTR DS:[EBX],0C600 00 MOV BYTE PTR DS:[EAX],0S&R to cover all registers: C6 0? 00
May 31, 201213 yr Author At nibble level you mean?A "C6 ?? 00" would already be too gready?I'll put it onto the todo list anyway!cheers Edited May 31, 201213 yr by Ufo-Pu55y
July 17, 201213 yr If possible in "File Drop" function can there be os detection as path varies on XP and 7I got a file drop but confuse in path%APPDATA% on XP will locate to "%USERPROFILE%\Application Data\FOLDER NAME"%APPDATA% on 7 will locate to "%USERPROFILE%\AppData\Roaming\FOLDER NAME"but the actual "FOLDER NAME" Path on 7 is located at "%USERPROFILE%\AppData\Local\FOLDER NAME"and on XP is located at "%userprofile%\Local Settings\Application Data\FOLDER NAME" Edited July 17, 201213 yr by ksanket
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