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Orion Scroller Source


yamraaj

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I was trying for coding a starfield...and no need to tell i failed :confused: ..So what i did...just ripped the code from a C++ keygen and made it readable in asm...I hope it will be useful for the poor programmers like me :teehee:

Attached source along with a compiled exe...Have Fun!!!ORiON.rar

Edited by yamraaj
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eXLoCK Get it from http://ufmod.sourceforge.net/

Either copy the inc file to masm32\include and lib to masm32\lib or if you are using other directory the nspecify the correct path like "C:\ufmod\ufmod.inc" and similarly for lib

and if you don't want music to play then comment the four lines having ufmod in it :)

Edited by yamraaj
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  • 2 weeks later...

that's that's WONDERFULL thanks allot mate!! *late response just heard from this post from angel55* I tried coding it as wel... did it in VB but that just sucked... well thanks again mate ^^

F0X

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As Ziggy Mentioned there was a gdi leak.....So to remove it add this line at the end of UpdateScroll Function

invoke DeleteObject,ScrollMainDC

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  • 3 weeks later...

@shot: ok, i have understood that this code was ripped by orion kgn but, i mean, this was coded for the first time by the member of orion -or- there is some book/site of special effects (codeproject???)

The same for the fire effect on cyberdoomsystems: nice, but i think it is not original by orion team. So i'm looking for resources about fire, text scroller, water effect etc etc.

Tnx anyway

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@shot: ok, i have understood that this code was ripped by orion kgn but, i mean, this was coded for the first time by the member of orion -or- there is some book/site of special effects (codeproject???)

The same for the fire effect on cyberdoomsystems: nice, but i think it is not original by orion team. So i'm looking for resources about fire, text scroller, water effect etc etc.

Tnx anyway

Yep... CodeProject:

http://www.codeproject.com/bitmap/specialfx.asp

But to be accurately, this stuff (starfields in intros) stood up not later than ~20 years ago on boxes like C64.

And the mathematical realisations didn't change. Just a matter of conversion into other languages...

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tnx for reply Ufo :) So there are no news on the special effects, only converted code... btw fire effect is used by Orion and water effect by ex-ZWT trial keygenme ;)

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  • 1 month later...

@mia

I seen that before it's from Tom Kenny @ Iczelion's Win32 Assembly Homepage source code area it's nice...

Any idea how to transfer it to a dialog or window instead in desktop, i've tried it before but I didn't succeed....

aNtRoBs

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