Scale Posted July 22, 2006 Posted July 22, 2006 My mate is getting new hardware and he wants to beat me with 3d mark,Now i cant beat him officaly so i tought lets modify 3ds mark hehe.Well i found where to modify, but this piece of code is used 2 twice at start and then it doesnt do my modifyed code (adding to eax) so i made an cmp but i dont think its correct//jump in from original code006F811D 3D F8E41200 CMP EAX,12E4F8006F8122 ^ 75 E3 JNZ SHORT 3DMark05.006F8107//eax = 12E4F8 then runs this and jump back006F8124 8B4424 10 MOV EAX,DWORD PTR SS:[ESP+10]006F8128 85C0 TEST EAX,EAX006F812A - E9 8E43D7FF JMP 3DMark05.0046C4BD//else add 1388 to eax and jump back006F8107 8B4424 10 MOV EAX,DWORD PTR SS:[ESP+10]006F810B 05 88130000 ADD EAX,1388006F8110 894424 10 MOV DWORD PTR SS:[ESP+10],EAX006F8114 85C0 TEST EAX,EAX006F8116 - E9 A243D7FF JMP 3DMark05.0046C4BDNow im pretty sure this is not correct:006F811D 3D F8E41200 CMP EAX,12E4F8006F8122 ^ 75 E3 JNZ SHORT 3DMark05.006F8107But i cant figure out what to put in there.Thanks for your time
Guest fearo Posted July 23, 2006 Posted July 23, 2006 (edited) Hmmm at least, learn how to indent a code because noeone is going to help you like this... Edited July 23, 2006 by fearo
starzboy Posted August 1, 2006 Posted August 1, 2006 i still dont understand you....but guessingyou mean if EaX=12E4F8....your work is done.....then y dont you make cmp eax,eax !your work will always b true
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