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Protecting game files

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Hello. I create mods for games. I sell these mod files for a fee and don't want users who haven't paid to share them. I'll describe the method I use, which might be useful for you as well. Additionally, I have a few questions.

1. The game's exe file is already cracked. Due to limited memory, I protect the steamclient64 dll file with Enigma (at least one dll or exe file needs to be protected to have an activation window).

2. The mod files for the game are large, so I have created additional packages in the .dat format. If the game itself is cracked, can these .dat files be opened and read? I'm talking about regular users, not professionals.

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