Vladymir Posted September 22, 2020 Posted September 22, 2020 I am game developer. I don't want to not be cheated by anyone of my game. So I want to discuss Anti cheat tech with anyone. I appreciate any hint or advice.
NOP Posted September 23, 2020 Posted September 23, 2020 What language is your game written in? There are anti cheat libraries which you can include for your game, such as: AntiCheatToolkit for C# / Unity There are also many areas for cheaters such as loaders, injectors, time adjustors, memory searches / patchers from programs like Cheat Engine, what do you want to target? If everything then I suggest using a library like I suggested or download an open source one and learn from its code 😁 1
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