Posted September 22, 20204 yr I am game developer. I don't want to not be cheated by anyone of my game. So I want to discuss Anti cheat tech with anyone. I appreciate any hint or advice.
September 23, 20204 yr What language is your game written in? There are anti cheat libraries which you can include for your game, such as: AntiCheatToolkit for C# / Unity There are also many areas for cheaters such as loaders, injectors, time adjustors, memory searches / patchers from programs like Cheat Engine, what do you want to target? If everything then I suggest using a library like I suggested or download an open source one and learn from its code 😁
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