li0nsar3c00l Posted March 22, 2015 Posted March 22, 2015 (edited) Did anybody ever created plugins for ollydbg in c#?is it worth it to try, as im more experiecned with c#, or should i rather do it in c/c++? or is it easier for simple tasks to use scripts? if this is not the proper section, please move the thread Edited March 22, 2015 by li0nsar3c00l
Aguila Posted March 22, 2015 Posted March 22, 2015 Probably it is possible if you abuse C#. But it is not recommended. It is much easier in C/C++.
atom0s Posted March 22, 2015 Posted March 22, 2015 If you write a C++ proxy to launch the framework and load your own plugins it is entirely possible. But you will have to rewrite the entire SDK for C# which would be rather annoying to do. 1
mrexodia Posted March 23, 2015 Posted March 23, 2015 it's possible. take a look at tutorials like http://www.codeproject.com/Articles/439223/Exporting-functions-in-Csharp-VB-NET-to-native-cod i dont recommend doing it though
riverstore Posted March 24, 2015 Posted March 24, 2015 There is a solution help you to make a dll that native programs can "understand" it https://sites.google.com/site/robertgiesecke/Home/uploads/unmanagedexports
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