Ufo-Pu55y Posted April 7, 2010 Posted April 7, 2010 Yep, small code but nice effect.. thx 4 the share.
quosego Posted April 7, 2010 Posted April 7, 2010 Nice indeed, might use it in something. With proper credits of course.
Hyperlisk Posted April 7, 2010 Posted April 7, 2010 Ahh, I have been looking for this exact effect for awhile! Many thanks! Time to go check out the source. Thanks again!
FudoWarez Posted April 8, 2010 Author Posted April 8, 2010 Nice About Effect with fade in out text and colors source code coming soon src coming.zip
ragdog Posted April 9, 2010 Posted April 9, 2010 HiThis efect is from a tool from a rusian coder 6-7 years oldThanks for share i have this code allready
xsp!d3r Posted April 10, 2010 Posted April 10, 2010 i had seeing like it in a crackme of lord_Phoenix of Revenge crew
ragdog Posted April 11, 2010 Posted April 11, 2010 HiI have this First see from Generic ExeStealth Unpacker v1.1 from cobans coded 2004/>http://www.cobans.net/files/download.php?a=exes
HVC Posted April 11, 2010 Posted April 11, 2010 The effect exists from the "olden" days and is called "metaballs". />http://en.wikipedia.org/wiki/Metaballs/>http://www.niksula.cs.hut.fi/~hkankaan/Homepages/metaballs.html
antrobs Posted April 17, 2010 Posted April 17, 2010 Nice effect, I hope i can change the colors... if it's possible?
hakand Posted June 1, 2010 Posted June 1, 2010 Hi Fudowarez,Very nice effect. I liked it.What program did you use to create the "music.asm" file? If that program is written in asm, could you pls give us its source?Thanks.
PaPa Bango Posted August 10, 2010 Posted August 10, 2010 Pretty effect Fudowarez, thanks for share ^ What program did you use to create the "music.asm" file? maybe "Table Extractor" : http://tuts4you.com/download.php?view.1612
qwsa21 Posted March 18, 2015 Posted March 18, 2015 hi fudowarez, i didn't understand the algorithm to create metaballs. can you explain the math behind it?
SomethingDarkInsideMe Posted April 2, 2015 Posted April 2, 2015 Someone able to port this to C# / C++ ?
simple Posted April 9, 2015 Posted April 9, 2015 (edited) Someone able to port this to C# / C++ ? this is c89 (mostly) copy/pastable between all windows C or C++ compilers . attached mingw & VS2013 project/src/binaries. tried in c# but was too slow.credit to fudo for background effect, his code (fixed some bugs) + original metaballs algo author Metaballs.zip Edited April 9, 2015 by simple 1
Kurapica Posted May 7, 2015 Posted May 7, 2015 I fixed the C# version for someone few days ago. It was a quick patch so don't blame me for the ugly code standards WindowsFormsApplication3.rar 2
simple Posted May 8, 2015 Posted May 8, 2015 the C# version More like "the 99.9% masm (from Fudo) & .1% C#" version ; )
simple Posted May 9, 2015 Posted May 9, 2015 public static int RGB(int Red, int Green, int Blue) { // these 3 checks are useless // 300 & -2147483648 = 0 . 300 is invalid value if ((Red & -2147483648) != 0) throw new Exception("Invalid ColorValue : Red"); if ((Green & -2147483648) != 0) throw new Exception("Invalid ColorValue : Green"); if ((Blue & -2147483648) != 0) throw new Exception("Invalid ColorValue : Blue"); // these 3 checks are redundant - this is already checked by winapi inside the .dll if (Red > 255) Red = 255; if (Green > 255) Green = 255; if (Blue > 255) Blue = 255; // slowest possible way return (Blue * 65536 + Green * 256 + Red); } Can be summed as... public static int RGB(byte Red, byte Green, byte Blue) { return (int)( Red | (Green << 8) | (Blue << 16) ); } 2
udg Posted July 14, 2015 Posted July 14, 2015 Can be summed as... public static int RGB(byte Red, byte Green, byte Blue) { return (int)( Red | (Green << 8) | (Blue << 16) ); }
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