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[unpackme] WinLicense v2.0.1.0 #2


acidflash

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Ty, new stuff to study, but nothing complex. Procedure similar to last versions.

Edited by Loveless
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Ty, new stuff to study, but nothing complex. Procedure similar to last versions.

it should be at least a touch harder, this version has VM's / SDK api calls / ect...

At least I hope, you guys are animals :>

Last version was a simple wrap.

-acid

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Thnx acidflash.

Will try this one too, right now I'm refining my unpacking script, to reinstate the original IAT, instead of UIFing it. Which saves me modding the VM API retrieval.

So this one might take somewhat longer.. ;)

Regards,

quosego

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Thnx acidflash.

Will try this one too, right now I'm refining my unpacking script, to reinstate the original IAT, instead of UIFing it. Which saves me modding the VM API retrieval.

So this one might take somewhat longer.. ;)

Regards,

quosego

NO problem on making the unpackme. Mind keeping me up to date on progress? I'm just trying to study as we all are =)

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Computer_Angel
quosego, lets see how this one goes :)

should be a bit more of a pain then the last one.. (used sdk this time)..

Good luck all :) This has all (except file patching) that WinLicense has to offer.

Could this target run in Virtual Machine ? Because I'm using vista, it's hard for me to find other computer with XP ~.~

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quosego, lets see how this one goes :)

should be a bit more of a pain then the last one.. (used sdk this time)..

Good luck all :) This has all (except file patching) that WinLicense has to offer.

Could this target run in Virtual Machine ? Because I'm using vista, it's hard for me to find other computer with XP ~.~

Isn't that check an interesting part of the unpackme? :) Defeat it!

I guess the WinLicense hammer has been thrown down!

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