mudlord Posted November 29, 2007 Posted November 29, 2007 Herein attached is a modded version of KB/farbrausch's V2M player.Supports win98-me-2k-xp-2k3-vistaHas static and dynamic libs for Delphi/VB/VC++/MASM32Includes library support for PowerBASIC/many others....Enjoy!V2mPlayer_VB_Delphi.zip 2
Departure Posted November 30, 2007 Posted November 30, 2007 thanks you it was very easy to add this to my delphi projects )
mudlord Posted December 1, 2007 Author Posted December 1, 2007 I'm glad you found it useful (I certainly do)
Ufo-Pu55y Posted December 9, 2007 Posted December 9, 2007 I did not know about v2m tunes being that much better than XMs The sounds are arsekicking for their filesizes and compared to XM, even if the player code's 3 times bigger than uFmod. But therefor it's a pity, that it doesn't support getting a tunes position like uFMOD_GetRowOrder or something :-|
mudlord Posted December 14, 2007 Author Posted December 14, 2007 I did not know about v2m tunes being that much better than XMs ohmy.gifThe sounds are arsekicking for their filesizes and compared to XM,even if the player code's 3 times bigger than uFmod.But therefor it's a pity, that it doesn't support getting a tunes positionlike uFMOD_GetRowOrder or something :-|Main reason why the player code is so big and the sound quality is so good, is mainly due to the sound data being created on the fly. All the V2M file contains is note data, and synth parameters. The player code does the rest, like creating the samples, realtime effects etc...Works in a similar way to MIDI, I guess.I believe that the tune position is actually a limitation of the format and not of this particular player. The original libv2 had this same issue.
ChupaChu Posted December 14, 2007 Posted December 14, 2007 anyone looked how much data does it occupate when compiled?e.g. uFMOD is about 6-7kb + size of XM data, how does this compare to uFMOD in filesize maner?Thank you!
GioTiN Posted December 15, 2007 Posted December 15, 2007 Magic_h2001 My Best Of FriendThanks of Magic
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