Jump to content
Tuts 4 You

Masm: Resource Compiler Error Rc2170


Ufo-Pu55y

Recommended Posts

Posted

Does anybody have experience in saving GFXs in the right format ?

I mean in the format, in which the compiler needs it ?

When I try to throw in own icon- or tga-gfxs,

it always gives me this error:

Error RC2170: bitmap file *** is not in 3.00 format

When I use other files (not made by me) it works fine.

For example in Photoshop, how do I save a file in this "3.00 format" ?

Even with other tools... for example after using a BMP-To-Icon-Converter

the compiler says that it's not "3.00 format"... :/

Are there any ***-To-3.00 format-Conversion-Tools ???

:)

Posted

Thanks, GaBoR,

but it didn't help... :/

snap1nk3.jpg

I cannot even open it in there, because of the same error... lol ?

  • 4 weeks later...
Guest oVERfLOW
Posted

I think you are saving a bitmap as an icon

and this is the problem

saving bitmaps in photoshop doesn't need any settings...

just click File > Save as...

but remember to let RLE Compression off

and you can change the image color depth by your choice to reduce the size or increase the quality...

if the problem persists upload the rc script here to look at...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...