Jump to content
Tuts 4 You

Building a Game Emulation Rig...


Teddy Rogers

Recommended Posts

Has anyone built a gaming rig for running emulators? I was thinking about a nettop because they are very small and can be hooked up on or near a TV but lets be honest they are hopeless running anything mildly heavy. My next thought was to build a system around a mini-atx board giving me the option of a decent CPU with a dedicated graphics card (which would probably be bigger than the motherboard itself). However it would mean getting a biggish case with power supply, etc. I'm after something low-key. Any ideas?

Ted.

Link to comment
Share on other sites

What systems do you hope to emulate?

Anything thats less than GC/PS2 does not require a beefy GPU, only a very good CPU.

Edited by mudlord
Link to comment
Share on other sites

I have various systems I want to storage and have emulated from the one box, mainly; PS1, PS2, Amiga, GBA and Dreamcast. Possibly I may throw on a copy of MAME but that is not of importance. I was looking at Gigabyte's E350N-USB3 board which obviously comes with AMD's E-350 APU and it's built in Radeon HD 6310. The only problem I see with this kind of setup is the CPU being a bottleneck but I'd imagine it should run most things okay. I'm not even going to consider the Atom for this... :)

Ted.

Link to comment
Share on other sites

I have a asus 1155 ITX with a i3 and 128bit 2GB GF 430, the card is shorter length wise, but most ITX cases that support a discreet slot don't support most card offset width..

The new fusion setups with high SP APU/IGPU are actually perfect for this..

Link to comment
Share on other sites

I have various systems I want to storage and have emulated from the one box, mainly; PS1, PS2, Amiga, GBA and Dreamcast. Possibly I may throw on a copy of MAME but that is not of importance. I was looking at Gigabyte's E350N-USB3 board which obviously comes with AMD's E-350 APU and it's built in Radeon HD 6310. The only problem I see with this kind of setup is the CPU being a bottleneck but I'd imagine it should run most things okay. I'm not even going to consider the Atom for this... smile.png

Ted.

http://en.wikipedia....wiki/AMD_Fusion

Actually, it seems Bobcat stuff is not enough. A phenom x4 or something along those lines, on the other hand....

For PS2, something like a gtx460 would be enough. Older systems stress the CPU a lot more, since all that most emulators do is plot pixels.

For more questions, don't hesitate to ask...as I used to work on emulation stuff (like N64 graphics emulation) before I got into RE *shameless plug...*

Edited by mudlord
Link to comment
Share on other sites

Cause bobcat has the same core config as legacy HD IGPs. PCSX2 and Xeon probably need at least 128bit card with 90+ SPs. Unless you compensate with more threads like with quad core or hyper-threading to scale resources.

I don't think any of those emulators use SSE instruction sets either..The devs usually just fight to get it stable and rest when that happens..

Link to comment
Share on other sites

  • 3 weeks later...

You'd be surprised. Dolphin uses SSE quite a bit, even SSE2. And OpenCL for texture conversions.

Same with Project64 for N64 emulation. Its RSP recompiler uses SSE a lot for raw speed.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...