cond0lence Posted July 13, 2007 Share Posted July 13, 2007 (edited) The creation process was done in 2 parts. It started with designing in Artweaver, to test this program and finding possible limits. To the effects: well, stupid font cloning (3 layers), zoom, blur, paint bucket with gradients and so on.. An ability of selected area cutout or copy as layer was missing (take1), so part 2 continued the rest in PS2 (take2). At last I corrected the gamma to 0.80, contrast +5. Looks better with CRT-Screen. I hope with TFT, too (take3). @starz, maybe you want resize it. I was just lazy using my default values. So the size got something like you role a dice. But the filesize should already being nice. P.S.: Like the info in Artweaver already told: Artweaver is a program to simulate tools as naturally as possible, while traditional graphic programs are intended for processing images. Hm, but that did't stopped my curiousity simply forgetting about it. starzboy_pack.rar Edited July 13, 2007 by cond0lence Link to comment Share on other sites More sharing options...
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