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  1. 2 points
    I really, really disagree. Not all websites are valuable. And not all passwords should chosen to be secure. In fact, this was something I wanted to write about for a long time already, so here it goes: https://lifeinhex.com/my-password-is-password/ (shameless self-promo, I know! )
  2. 2 points
    I knocked up a quick example, you could do something similar to this... Declare.i WinProc(hWnd, Msg, wParam, lParam) Declare.i SetMenuItemBold(MenuNum) Global hMenu If OpenWindow(0, 0, 0, 250, 100,"Right click in the window...", #PB_Window_SystemMenu | #PB_Window_ScreenCentered) If SetWindowCallback(@WinProc()) hMenu = CreatePopupMenu(0) If hMenu ; Create a text array for the menu item text. Global Dim menutext.s(4) menutext(0) = " MenuItem 0" menutext(1) = " MenuItem 1" menutext(2) = " MenuItem 2" menutext(3) = " End" ; Create the menu items and point to the array containing the text. MenuItem(0, menutext(0)) MenuItem(1, menutext(1)) MenuItem(2, menutext(2)) MenuItem(3, menutext(3)) ; Set menu items to #MFT_OWNERDRAW For a = 0 To 3 With tag.MENUITEMINFO \cbSize = SizeOf(MENUITEMINFO) \fMask = #MIIM_TYPE \fType = #MFT_OWNERDRAW \dwTypeData = @menutext(a) SetMenuItemInfo_(hMenu, a, #True, @tag) EndWith Next EndIf ; PureBasic window event loop. Repeat Event = WaitWindowEvent() Select Event Case #PB_Event_RightClick DisplayPopupMenu(0, WindowID(0)) ; When a menu item is clicked on set it to bold. Case #PB_Event_Menu Select EventMenu() Case 0 : SetMenuItemBold(EventMenu()) Case 1 : SetMenuItemBold(EventMenu()) Case 2 : SetMenuItemBold(EventMenu()) Case 3 : End EndSelect EndSelect Until Event = #PB_Event_CloseWindow EndIf EndIf Procedure.i WinProc(hWnd, Msg, wParam, lParam) Static hbrush Select Msg Case #WM_DESTROY ; Delete created objects once the window is destroyed. DeleteObject_(hbrush) Case #WM_MEASUREITEM ; lParam - Pointer to a MEASUREITEMSTRUCT structure that contains the dimensions of the owner-drawn control or menu item. *lpm.MEASUREITEMSTRUCT = lParam ; Define the width and height for the menu item to be created. *lpm\itemWidth = 200 *lpm\itemHeight = 30 Case #WM_DRAWITEM: ; lParam - Pointer to a DRAWITEMSTRUCT structure containing information about the item to be drawn and the type of drawing required. *lpd.DRAWITEMSTRUCT = lParam ; If a menu item is selected, use #COLOR_MENUHILIGHT. If *lpd\itemState & #ODS_SELECTED hbrush = CreateSolidBrush_(GetSysColor_(#COLOR_MENUHILIGHT)) SelectObject_(*lpd\hDC, hbrush) EndIf ; Set the background mix mode of the specified device context to #TRANSPARENT. ; This sets the text background to #TRANSPARENT (otherwise its background will be filled a different colour from that of the menu). SetBkMode_(*lpd\hDC, #TRANSPARENT) ; Set the device context boundary pen colour, the null pen draws nothing. SelectObject_(*lpd\hDC, GetStockObject_(#NULL_PEN)) ; A rectangle that defines the boundaries of the control to be drawn. ; When drawing menu items, the owner window must not draw outside the boundaries of the rectangle defined by the rcItem member. Rectangle_(*lpd\hDC, *lpd\rcItem\left, *lpd\rcItem\top, *lpd\rcItem\right, *lpd\rcItem\bottom) If menutext(*lpd\itemID) = menutext(1) SetTextColor_(*lpd\hDC, #Green) DrawText_(*lpd\hDC, menutext(*lpd\itemID), -1, @*lpd\rcItem, #Null) ElseIf menutext(*lpd\itemID) = menutext(2) ; Calculate the length of the menu item text. DrawText_(*lpd\hDC, menutext(*lpd\itemID), -1, @*lpd\rcItem, #DT_CALCRECT) ; Set the menu item text colour and then draw it. SetTextColor_(*lpd\hDC, #Blue) DrawText_(*lpd\hDC, menutext(*lpd\itemID), -1, @*lpd\rcItem, #Null) ; Save the old right co-ordinate so we can offset the additional menu item text. oldRight = *lpd\rcItem\right ; Calculate the length of the additional menu item text. DrawText_(*lpd\hDC, " Tuts4You", -1, @*lpd\rcItem, #DT_CALCRECT) ; Calculate the offset to add the new text in the menu. *lpd\rcItem\left = oldRight *lpd\rcItem\right + oldRight ; Set the menu item text colour and then draw it. SetTextColor_(*lpd\hDC, #Red) DrawText_(*lpd\hDC, " Tuts4You", -1, @*lpd\rcItem, #Null) Else DrawText_(*lpd\hDC, menutext(*lpd\itemID), -1, @*lpd\rcItem, #Null) EndIf EndSelect ProcedureReturn #PB_ProcessPureBasicEvents EndProcedure Procedure SetMenuItemBold(hMenuNumSel) bold.MENUITEMINFO bold\cbSize = SizeOf(bold) bold\fMask = #MIIM_STATE bold\fState = #MFS_DEFAULT SetMenuItemInfo_(hMenu, hMenuNumSel, #True, bold) EndProcedure Ted. Coloured Menu Item.exe
  3. 2 points
    Check Ted's answer again: So if you want colors (any at all) or mix normal/bold then you will need to draw the items yourself using the GDI api SetTextColor and TextOut and those functions after responding to the draw item event by setting the owner draw flag.
  4. 2 points
    Here is a working sample (in PureBasic) for you. This sets one of the menu items to be bold... If OpenWindow(0,0,0,250,100,"Right click in the window...", #PB_Window_SystemMenu | #PB_Window_ScreenCentered) If CreatePopupMenu(0) MenuItem(0,"MenuItem 0") MenuItem(1,"MenuItem 1") MenuItem(2,"MenuItem 2") MenuItem(3,"MenuItem 3") bold.MENUITEMINFO bold\cbSize = SizeOf(bold) bold\fMask = #MIIM_STATE bold\fState = #MFS_DEFAULT SetMenuItemInfo_(MenuID(0), 2, #True, bold) ;"2" is the MenuItem to be made bold EndIf Repeat Event = WaitWindowEvent() If Event = #WM_RBUTTONUP DisplayPopupMenu(0, WindowID(0)) EndIf Until Event = #PB_Event_CloseWindow EndIf If you want to add colours and the like you will have to consider using #MFT_OWNERDRAW and manually draw the menu items on #WM_DRAWITEM event... Ted. Bold Menu Item.exe
  5. 2 points
    I use something like this if I want to make a menu item bold... bold.MENUITEMINFO bold\cbSize = SizeOf(bold) bold\fMask = #MIIM_STATE bold\fState = #MFS_DEFAULT SetMenuItemInfo_(MenuID(0), 2, #True, bold) ;"2" is the MenuItem to be made bold https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-setmenuiteminfow https://docs.microsoft.com/en-au/windows/desktop/api/winuser/ns-winuser-tagmenuiteminfoa Ted.
  6. 1 point
    If you want to display an icon in the menu you can use something like DrawIconEx. If it is a bitmap you can BitBlt or similar. The icon needs to be placed at the beginning of the menu, you then offset the placement of any subsequent text in the menu after the icon. I am not entirely sure what you mean by dynamic icons or what you are trying to achieve - I'll have a guess... The menu will be drawn each time it is requested to be shown, any icons can be reloaded and used in any preferred order. You will need to keep a track of your images and icons as you will need to free up these resources at some time otherwise you will risk GDI leaks. If I am guessing at what you are trying to do with dynamic icons (and if I guessed correctly) there is no way around it, you will have to track your icons handles. I have had to do something similar in the past and used structured arrays with defined types. A dynamic example would be tracking windows; titles, position, order, icon, window handle, etc. This information is captured and stored in a structured array and then the necessary information is displayed in the menu. In the below example I have expanded on the previous code I posted and added icons in to the menu. Code is a bit crude though it gives you the idea... Ted. Coloured Menu Item + Icon.exe
  7. 1 point
    your password is tesfaw https://gyazo.com/37e85be8307829270736eb42156ed9f5 as kao said this isnt unbreakable at all
  8. 1 point
    @Kazura: That's nonsense. Cloak.NET been broken before and can be broken now. See It's just that people who can unpack that, are not really interested in a very basic crackme.
  9. 1 point
    Hi, can you please check your OS and .NET versions? I only tested it on .NET 4.6.2 EDIT: It seems you will also need the C/C++ runtime library from Microsoft Let me know if you are still facing issues. For me and some other people who tested it, it seems to work.
  10. 1 point
    MFT_OWNERDRAW flag should get the messages sent. It should be set on creation as in Ted's example above or possibly other ways like SetStyle API.
  11. 1 point
    Opera is a Chromium-based browser IE is a Chromium-based browser Brave is a Chromium-based browser man use the #1 browser, brave ...
  12. 1 point
    Hi again, ok thanks again for the info.I have test it now with TextOut and ExtTextOut + new color function and it seems to work. Now I got a small another problem to receive WM_DRAWITEM and WM_MEASUREITEM messages.So in my case I did create a contextmenu by button press and not via right mouse.How to handle this problem now to get triggered at the 2 messages? greetz
  13. 1 point
    Hi LCF-AT, usually you have to use owner-drawn menus: you just tell windows you would take the burden to measure and draw the content by yourself. A very very quick Google search takes you to http://winapi.freetechsecrets.com/win32/WIN32Example_of_OwnerDrawn_Menu_Items.htm https://www.codeproject.com/Articles/8715/Owner-drawn-menus-in-two-lines-of-code https://www.codeguru.com/cpp/controls/menu/article.php/c3719/The-Easiest-Way-to-Code-the-Owner-Drawn-Menu.htm Don't know if there's available an example in pure ASM, I'm afraid. Regards, Tony
  14. 1 point
    Probably have to create your own control with a WS_POPUP window and use DrawText for the individual parts in the different colors. And have to calc the 'menu item' positions, and store the 'menu text' strings in an array or structures etc. Also calc position of the control relative to where mouse/cursor position was, for the placement to show it at.
  15. 1 point
    Hi! This is my first post on tuts4 you I hope that this is the right section, if not, please delete this post! Ok so... Few months ago I have made public my internal project called REDasm on GitHub. Basically it's a cross platform disassembler with an interactive listing (but it's still far, if compared to IDA's one) and it can be extended with its API in order to support new formats, assemblers and analyzers. Currently it supports: Portable Executable VB5/6 decompilation . It can detect Delphi executables, a decompiler is WIP. .NET support is WIP. Debug symbols are displayed, if available. ELF Executables Debug symbols are displayd, if available. DEX Executables Debug symbols are displayed, if available. x86 and x86_64 is supported. MIPS is supported and partially emulated. ARM support is implemented but still WIP. Dalvik assembler is supported. Most common assemblers are implemented by using Capstone library, Dalvik assembler is written manually and even the upcoming MSIL/CIL assembler will be implemented manually. The entire project is written in C++ and its UI is implemented with Qt5, internally, the disassembler is separated in two parts: LibREDasm and UI. LibREDasm doesn't contains any UI related dependencies, it's just pure C++, one day I will split it in two separate projects. Some links with source code, nightlies and wiki: Source Code: https://github.com/REDasmOrg/REDasm Nightly Builds (for Windows and Linux): https://github.com/REDasmOrg/REDasm-Builds Wiki: https://github.com/REDasmOrg/REDasm/wiki And some screenshots:
  16. 1 point
    Assembly Language: Assembly Language P1: Construction of a 32 bits processor Assembly Language P2: The construction of Executable Windows files Assembly Language P3: Processor Instructions Assembly Language P4: Coprocessor Instructions Assembly Language P5: Global variable Assembly Language P6: Functions and local variables I know they aren't perfect. Please report any bug or misleading you may find. Assembly.Language.zip
  17. 1 point
    @ramjane I'm sharing my private script to reach OEP on all 5.xx (and maybe 4.xx). First it tries to find static OEP address in Enigma VM section. If failed, it tries to dynamically reach OEP. lc log "Enigma 5.xx OEP Finder by PC-RET v 1.1 started" bc dbh bphwc gmi eip, MODULEBASE MOV IMAGEBASE, $RESULT //gmi eip, CODEBASE //MOV CODEBASE, $RESULT //gmi eip, CODESIZE //MOV CODESIZE, $RESULT pusha mov eax, IMAGEBASE mov edi, eax add eax, 3C mov eax, edi+[eax] mov SECTIONS, [eax+06], 02 mov esi, eax+0F8 mov edi, 28 mov ebp, SECTIONS mov ecx, edi mul edi, 1 // second section add edi, esi sub edi, 28 mov CODEBASE, [edi+0C] add CODEBASE, IMAGEBASE mov CODESIZE, [edi+08] popa GPA "VirtualAlloc", "kernel32.dll" mov VirtualAlloc, $RESULT GPA "VirtualProtect", "kernel32.dll" mov VirtualProtect, $RESULT GPA "VirtualQuery", "kernel32.dll" mov VirtualQuery, $RESULT bphws VirtualAlloc run rtr esti bphwc VirtualAlloc gmemi eip, MEMORYBASE mov ENIGMA_SECTION, $RESULT mov startsearch, ENIGMA_SECTION find startsearch, #8945F8EB0C8BCF8BD68B45FCE8????????F6C304740B8B55F88B45FC# // structure cmp $RESULT, 0 je dynamic_find static_find: bp $RESULT esto gmemi esi, MEMORYBASE mov startsearch, $RESULT gmemi esi, MEMORYSIZE mov searchend, $RESULT add searchend, startsearch alloc 100 mov eval_section, $RESULT mov [eval_section], #609CB8AAAAAAAABBBBBBBBBBB9CCCCCCCCBADDDDDDDD3BC20F831F0000003918740D813800004000740583C004EBE73948100F840800000083C004EBD99D61908B70F803F39D6190# mov [eval_section+3], startsearch mov [eval_section+8], IMAGEBASE mov [eval_section+D], CODESIZE mov [eval_section+12], searchend bp eval_section+3f bp eval_section+45 bp eval_section+47 mov bakeip, eip mov eip, eval_section esto cmp eip, eval_section+3f je notfound_static cmp eip, eval_section+45 je found_static jmp error found_static: ///////////////////////You can stop here and see OEP in ESI register/////////////////////// mov oep, esi esto mov eip, bakeip bc free eval_section gmemi oep, MEMORYBASE cmp $RESULT, 0 jne not_invalid_oep eval "Invalid OEP found: {oep}. Now script will try another method." msg $RESULT jmp dynamic_find not_invalid_oep: mov oepbytes, [oep], 2 cmp oepbytes, 25ff je risc_oep cmp $RESULT, CODEBASE je good_oep eval "Some weird OEP found: {oep}. Do you want to continue or try using another method? \r\n\r\n\r\nContinue: NO\r\nAnother method: YES" msgyn $RESULT cmp $RESULT, 01 je dynamic_find good_oep: bphws oep esto msg "OEP found!" bphwc ret risc_oep: eval "It seems that OEP: {oep} is RISC-protected. Continuing in another mode." msg $RESULT jmp dynamic_find notfound_static: mov eip, bakeip bc free eval_section dynamic_find: bphws VirtualProtect esto bphwc VirtualProtect bphws VirtualQuery mov hits, 0 VirtualQueryloop: esto cmp [esp+4], IMAGEBASE je checkhits jmp VirtualQueryloop checkhits: inc hits cmp hits, 2 jne VirtualQueryloop bc bphwc bprm CODEBASE, CODESIZE run bpmc msg "Possible OEP(near OEP) found." ret error: msg "Fatal error occured." ret
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